Reach
Which part of the potential market is reached by the proposal.
Simulated customers have profile, personality, context and decision factors.
Each customer can weigh price, proximity, services, opening hours, professionalism, service, equipment, crowding and affinity differently. AI competition adds alternatives to the market, event cards change the overall context and chance cards introduce individual uncertainty for each team.
AI does not replace human decisions: the teams decide and the simulation returns consequences. The final analysis with AI helps turn the results into learning and strategic conversation.
The reading combines market behaviour, team decisions and economic development.
Which part of the potential market is reached by the proposal.
How decisions turn into real customers within the game.
New customers attracted by location, marketing, price and value proposition.
Customer continuity based on satisfaction, fit and available competition.
Impact of premises, staff, equipment, services and commercial actions.
Relationship between price, volume, capacity and customer behaviour.
Pressure from other teams and alternatives managed by AI.
Reading of the fit between promise, operation and customer expectations.
External conditions that alter decision-making in each round.
Specific variations that force hypotheses and priorities to be adapted.
We can review which variables are worth highlighting in your training activity.